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Learning Maya 2012
Product#: 01640
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Infinite Skills Software
InfiniteSkills Learning Maya 2012 features experienced author and 3D modeller Lee Lanier who introduces you to the 3D modelling and animation program, Maya.  Created by AutoDesk (well known for their CAD software), and used by heavyweights such as Industrial Light and Magic, Electronic Arts and more, Maya is a complete and powerful 3D program.   

Starting with the basics, Lee takes you through the interface of Maya.  As this tutorial on Maya 2012 continues, you will learn how to model using NURBS and Polygons.  You will learn about rendering, lighting, and texturing your objects.  Lee also shows you how to animate your 3D models.  Bump mapping, Raytracing, using Mental Ray, and projecting 2D maps are just a few of the other subjects covered.   

By the completion of this computer based training course, you will be fully versed in the basic tools and capabilities of Maya, and ready to create, animate and render your own 3D models!  Working files are included to allow you to work alongside the author using the very same projects as in the training video.

Self Paced, Affordable Training Videos - Tutorials Taught by Professionals
  • Learn Maya 2012 from a professional trainer from your own desk.
  • Suitable for beginners to advanced users. Ideal for users who learn faster when shown.
  • Visual training method, offering users increased retention and accelerated learning.
  • Breaks even the most complex applications down into simplistic steps.
In this training video, you will learn how to create apps for iPhone and iPad devices.  Expert trainer and published author Tony Bove introduces you to using the iOS SDK and Xcode to build apps for the iPhone, iPad and Universal apps.  Even if you have never programmed before, or built apps before, by the end of this video you will be fully capable of building an app to submit to the App Store.



Before you even start building an app, Tony takes you through what makes a good app, and the limitations you will face on the iPhone and iPad platforms.  You will learn to design a good user interface, how to use the iOS simulator, get to know Xcode, and understand how an app runs.  From there, you will jump right into building apps.  Designing the interface, including iAds in your app, animating, timing, and much more.  You will also learn how to build iPad specific apps, to take advantage of more real-estate and additional features.  Finally, you will learn how to package your apps as a Universal app, and prepare it all for submission to the app store.



By the conclusion of this computer based video training title, you will be fully capable of designing, creating and submitting an app to the Apple App Store, using the iOS SDK and Xcode.  The author has included working files, to allow you to work alongside him as he builds an app throughout this video tutorial.
Learning Maya 2012


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