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Learning 3DS Max 2012
Product#: 01644
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Infinite Skills Software
InfiniteSkills Learning 3DS Max 2012 features expert author and animator Brian Mennenoh who introduces you to the many features of this 3D modeling and animation software from AutoDesk.  Brian has over 20 years experience working with 3D, and his engaging teaching style draws you in and allows you to enjoy the sometimes complex intricacies of such a powerful software program.   

Using a single project throughout the whole training course, you will learn how to use the interface and a good production workflow, several modeling techniques, material creation, basic lighting, camera setups, matching a camera to a background image, rendering settings and more.  At the end of the lessons you will have created a robot and a fully skinned fairy, rigged with bones, battling with crayons after their kids walked away from a coloring project.    

By the completion of this computer based training course, you will have a solid foundation in 3ds Max and be able to start working on your own projects, building on the knowledge gained throughout the lessons.  Extensive working files are included to allow you to work alongside the author in this project, learning with the same files that he is using in the training.

Self Paced, Affordable Training Videos - Tutorials Taught by Professionals
  • Learn 3DS Max 2012 from a professional trainer from your own desk.
  • Suitable for beginners to advanced users. Ideal for users who learn faster when shown.
  • Visual training method, offering users increased retention and accelerated learning.
  • Breaks even the most complex applications down into simplistic steps.
In this training video, you will learn how to create apps for iPhone and iPad devices.  Expert trainer and published author Tony Bove introduces you to using the iOS SDK and Xcode to build apps for the iPhone, iPad and Universal apps.  Even if you have never programmed before, or built apps before, by the end of this video you will be fully capable of building an app to submit to the App Store.



Before you even start building an app, Tony takes you through what makes a good app, and the limitations you will face on the iPhone and iPad platforms.  You will learn to design a good user interface, how to use the iOS simulator, get to know Xcode, and understand how an app runs.  From there, you will jump right into building apps.  Designing the interface, including iAds in your app, animating, timing, and much more.  You will also learn how to build iPad specific apps, to take advantage of more real-estate and additional features.  Finally, you will learn how to package your apps as a Universal app, and prepare it all for submission to the app store.



By the conclusion of this computer based video training title, you will be fully capable of designing, creating and submitting an app to the Apple App Store, using the iOS SDK and Xcode.  The author has included working files, to allow you to work alongside him as he builds an app throughout this video tutorial.
Learning 3DS Max 2012


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