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Mudbox 2012
Product#: 498D1-ARN21C-1001
PC, Mac, Linux PC, Mac, Linux PC, Mac, Linux FULL VERSION
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Autodesk Software
Autodesk Mudbox 2012 digital sculpting and texture painting software gives artists the freedom to create 3D digital artwork without worrying about the technical details. Designed by professional artists in the film, game, and design industries, Mudbox combines a highly intuitive interface with a powerful toolset composed of stencils and brushes for creating ultra-realistic 3D characters, environments and props.

Sculpt and paint models with ease
Select from an intelligently designed range of default brushes or easily tailor brushes for custom behavior. Use editable stencils to quickly add detail, and curves to precisely control brush movement. Easily switch between sculpting and painting to develop shape and texture in tandem.

Benefit from instant productivity
Built with high-end film and games production in mind, Mudbox features intuitive user workflows that dramatically decrease learning time and provide artists with greater creative freedom. To further accelerate productivity, Mudbox ships with a variety of material and lighting presets, base meshes, stamps, stencils and tutorials.

Achieve superior performance
Create incredible detail working directly with extremely high-resolution meshes and large texture datasets. Mudbox
employs a powerful 3D engine together with a texture and tile management system to help you create the high-quality hero assets required by today’s demanding productions.

Strike the pose you need
Quickly and easily deform and pose models to change their design, access occluded regions, present them for approval, or prepare them for map extraction.

Make better creative decisions in less time
The Mudbox 3D environment features a high-quality interactive display with accurate 3D shadows, ambient occlusion, and a choice of light types, including HDR image-based lighting. In addition, the Mudbox display can be customized with shaders and viewport filters, so that “what you see is what you get”.

Bake out high-quality maps
Today’s productions demand sophisticated 3D models that come from intensive artistic effort or scanning. Mudbox lets you create accurate Normal, Displacement, Ambient Occlusion, and Vector Displacement maps from highly detailed models. These maps can then be combined with lower resolution meshes to retain the high-quality details, without the technical overhead.

Experience UV-less painting
Enjoy the freedom of not having to create UVs before you paint. Eliminate or reduce the time-consuming and often difficult task of creating UVs; even complex assets comprised of multiple meshes can simply be loaded, and painted right away. The resulting high-quality textures can be exported as Ptex files for an entirely UV-less process, or, for a pipeline requiring UVs, baked into UV space once UVs have been created, and exported as image files.

Enjoy seamless pipeline integration
Mudbox was designed to complement the industry’s favorite 3D animation packages. Using Autodesk FBX asset exchange technology, you can take advantage of single-step interoperability with Maya, 3ds Max, and Softimage. Key information such as mesh component IDs, UV texture coordinates, selection sets, cameras, image planes and blend shapes are retained. Mudbox also offers interoperability with Adobe Photoshop, enabling you to send your multi-layer Mudbox texture maps to Photoshop, work on them, and then bring them back into Mudbox.
Mudbox 2012


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